Rummy ›
Rules of Rummy
- Aim of the game
- Methods of play
- Value of the cards
- How to play Rummy
- Controls
- Table options
- Ranking for points
Aim of the game
Rummy is a card game for 2 or 4 players. The main goal is to run out of cards. To achieve it, you must get runs of the same suit or groups of 3 or more cards of the same value. You can also add cards to a combination already on the table, both yours and made from another player.
It is also important to add the minimum number of points depending on the chosen modality.
The original game comes from the United States and is very popular in Europe and parts of North America. It is played with 52-card English deck.
Note: The Ace can make a sequence with the King and with the 2.
Methods of play
- Express (1 round)
- Playing quick games. One round is played and the winner is the player who can first close the game.
- Playing for point
- When a player reaches the set score is eliminated. The last player is the winner of the game.
Value of the cards
Value of the cards if it is not possible to match them:
- From 2 to 10: its value.
- J: 10 points
- Q: 10 points
- K: 10 points
- As: 15 points
How to play Rummy
Dealing of cards
For 2 players, 10 cards are dealt to each. For 3 and 4 players are dealt seven cards each. After dealing, one card will be placed faced up. The others will be left face down on the pile to be picked up.
At the beginning of the game, the player who goes first is decided by automatic ballot. In the following round (if it takes place) begins with the player to the left of the current one who goes first.
Game play
At the beginning of his turn, each player must draw from the deck or the discard pile. After that, he can make his moves on the table (stairs or combinations of 3 or 4 identical cards).
To end his turn, the player must discard a card from his hand and put it upside down on the table; the turn passes to the player on his left (clockwise).
If the cards of the deck finish, the deck is shuffled and a new deck is created.
Rummy
A player can call Rummy if he puts all his cards on the table in a single turn, provided they did not make another move before. This move doubles the score to other players.
For example, a player who draws and discards for several turns without putting any combination on the table, still has the opportunity to call Rummy.
Game blocked
When there are no possibilities of having combinations or adding cards, the game will be finished. Each player will score the correspondent points they have at the moment.
If you are playing the express mode or if all the players exceed the limit of points at the same time, the winner will be the player that has less points. If there is a tie, the winner will be the one who closed, or at last, the one who went first.
Return
When a player is eliminated for having exceeded the limit of points, he/she can return to the game adding up to the pot half of the initial bet. This action is called return.
The player that returns to the game, returns with the same points of the player who has the highest number of points at that moment.
Controls
Select a correct combination of cards to press on the table to put them into play.
Why do robots play? What for?
In some games, when a player loses connection during the game, a robot substitutes until the player can return. The player has a time allowed of some minutes to return to the game and continue playing.
End the game amicably (cancel game)
Some games have the option of ending the game amicably. If this happens, the game is cancelled. That is, the players don’t receive or lose points and the game doesn’t count in the leaderboards or statistics. What’s more, the chips bet are returned to each player (except in the case of penalisation for abandoning the game).
To cancel a game, one of the players must click the following button . All the players must agree to end the game, otherwise the game will continue.
The robot doesn’t count in the votes to end a game amicably.
Table options
The table options are chosen by the master (the first player to sit at the table and that has a star beside his/her avatar).
To see or change the table options, press the following button . The table options can be changed before starting a game or in the middle of the games. If the icon is changed to red, that means the master changed some of the options.
- Time per turn
- Used to indicate the time a player has to play on his/her turn. If the time ends, the game plays for him/her. See also: Game in automatic mode
- Compete for points and chips.
- Permits playing competitive games. Deactivate this option to practise (you will not score points or win chips, nor will you get badges or level up).
- Bet per game:
- Indicate the amount of game chips you will bet in the game. The winner takes the pot. See also: What are the game chips? How can I get them?
- Private table.
- If this option is active, only invited players or friends can sit in. See also: How to invite other players to play at your table.
- Spectators allowed.
- Other people can enter the table to watch the game and chat. See also: Watchers during the games
- Express (1 round)
- It is the fastest game mode. It’s a 1 round game where the closing player wins.
- Limit of points
- The player who reaches the point limit is eliminated.
Ranking for points
To take part in the leaderboard of this game, it is necessary to be registered and have chips enough to meet the bets.
To score points, the games have to be competitive (indicated by a boxing glove or swords). There is no scoring if 2 players at the table share the same IP.
If at one table game chips are being bet, you will need to have sufficient chips available to cover the bet. The winner of the game will get the XP points and the chips bet (the bank will receive 20% of the pot).
The experience points (XP) got depend on the number of players, the kind of the game and the initial bet.
Playing for point | Express (1 round) | |
---|---|---|
2 players | 20 XP points | 10 XP points |
3 players | 30 XP points | 15 XP points |
4 players | 40 XP points | 20 XP points |
Winning chips | XP Points |
---|---|
1000-5000 | 4 XP points |
5001-25000 | 8 XP points |
25001-50000 | 12 XP points |
50001-100000 | 16 XP points |
100001-200000 | 20 XP points |
200001-400000 | 24 XP points |
400001-600000 | 28 XP points |
600001-1000000 | 32 XP points |
1000001-2500000 | 36 XP points |
2500001-5000000 | 40 XP points |
+5000000 | 44 XP points |
The players that lose a game, add 5 points. If the game is ended amicably, each player gets back their chips bet.